FIX: Prevent SDL layouts from being created if a layout already exists#1924
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jgcodes2020 wants to merge 3 commits intoUnity-Technologies:developfrom
Open
FIX: Prevent SDL layouts from being created if a layout already exists#1924jgcodes2020 wants to merge 3 commits intoUnity-Technologies:developfrom
jgcodes2020 wants to merge 3 commits intoUnity-Technologies:developfrom
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ekcoh
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Sep 13, 2024
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ekcoh
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Makes sense to prevent layout generation if a matching layout already exists. Thanks for the contribution.
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Branch needs to be updated with changes from develop before it may be subject for QA and potential merge. |
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Description
Unity's HID layout generator does not generate a layout if one already exists. I added this functionality to the Linux/SDL layout generator.
Changes made
Added a check to the SDL layout generator, preventing it from generating a layout if one exists already.
Checklist
Before review:
Changed,Fixed,Addedsections.([case %number%](https://issuetracker.unity3d.com/issues/...)).Area_CanDoX,Area_CanDoX_EvenIfYIsTheCase,Area_WhenIDoX_AndYHappens_ThisIsTheResult.During merge:
NEW: ___.FIX: ___.DOCS: ___.CHANGE: ___.RELEASE: 1.1.0-preview.3.